About
What it does
Every shooter shows you a K/D. None of them tell you what to actually do about it. This works the number backwards: pick the K/D you want, say how well you think you can play from here, and it tells you how many kills that takes — and, more usefully, what that means in a single match.
The answer that matters isn't “get 2,526 kills”. It's “go 7–4 or better each game for the next 369 games”. That's something you can hold in your head while you play.
How the maths works
Your K/D is kills over deaths, so raising it means out-performing your own history. The longer you've played, the more your past drags the average down — an account with 50,000 deaths moves ten times slower than one with 5,000.
That's why the pace slider matters. If the rate you play at from here isn't higher than your target, you never reach it — no matter how long you play. The chart shows that plainly: the curve flattens out below the line instead of crossing it.
Match estimates use your own deaths-per-match from your real history, not a guessed average.
Where the stats come from
Automatic lookup: Rainbow Six Siege, Fortnite, Overwatch 2, Minecraft Bed Wars, Minecraft SkyWars.
Type your own numbers: Apex Legends, Destiny 2, Battlefield, Escape from Tarkov, Halo Infinite, Delta Force, or any other game. Each one tells you where to find its stats in-game.
Coming soon: Valorant, League of Legends, Counter-Strike 2.
Some games simply can't be looked up. Apex has no death counter anywhere — not in the game, not in any API. Escape from Tarkov exposes no player profiles at all. Where that happens the site says so rather than pretending.
Match history
No stats API publishes Rainbow Six match history — Ubisoft doesn't expose it, which is why trackers read it from replay files instead. Siege saves one to your PC after every match, so the match history page reads those directly in your browser. Nothing is uploaded.
Independence
This is an independent tool, not affiliated with or endorsed by any game publisher. Game names and artwork belong to their owners. See the privacy policy for what is and isn't collected.